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- on startMovie
- global gCursorReady, gKnobState, gMagCursor, gsearchOn, qtChan, gKnobSprite, gSendMovie, gCurrentLocation
- puppetSprite(44, 1)
- gCursorReady = 1
- gMagCursor = "magCursor"
- gCurrentLocation = 2
- gSendMovie = "02r"
- puppetSound(0)
- qtChan = 35
- sprite(qtChan).volume = 256
- cast("taxmem").directToStage = 1
- preLoad(qtChan - 1)
- initGlobals()
- gKnobSprite = 17
- setUpKnob()
- if gsearchOn = 1 then
- sprite(6).visible = 1
- else
- sprite(6).visible = 0
- end if
- set the mouseDownScript to EMPTY
- set the mouseUpScript to EMPTY
- end
-
- on stopMovie
- puppetSprite(38, 0)
- end
-
- on idle
- global gCursorReady
- if gCursorReady = 1 then
- cursor(200)
- checkCursors()
- set the locH of sprite 44 to the mouseH
- set the locV of sprite 44 to the mouseV
- updateStage()
- end if
- end
-
- on checkCursors
- global gMagCursor
- set the castNum of sprite 44 to the number of member "curs1"
- if rollOver(5) then
- set the castNum of sprite 44 to the number of member "hotCursor"
- end if
- if rollOver(22) then
- set the castNum of sprite 44 to the number of member "hotCursor"
- end if
- if rollOver(7) then
- set the castNum of sprite 44 to the number of member "deMagCursor"
- end if
- repeat with i = 8 to 12
- if rollOver(i) then
- set the castNum of sprite 44 to the number of member "hotCursor"
- end if
- end repeat
- repeat with i = 14 to 21
- if rollOver(i) then
- set the castNum of sprite 44 to the number of member "hotCursor"
- end if
- end repeat
- repeat with i = 23 to 27
- if rollOver(i) then
- set the castNum of sprite 44 to the number of member "hotCursor"
- end if
- end repeat
- if rollOver(35) then
- set the castNum of sprite 44 to the number of member "nonCursor"
- end if
- if rollOver(36) then
- set the castNum of sprite 44 to the number of member "hotCursor"
- end if
- repeat with i = 40 to 42
- if rollOver(i) then
- set the castNum of sprite 44 to the number of member "hotCursor"
- end if
- end repeat
- end
-